Superman vs Saitama: Who Would Win?(Full Power Comparison + Final Verdict 2026)
We break down strength, speed, durability, and abilities to determine the real winner.
According to the Enjoyip Battle Score, Superman and Saitama are incredibly evenly matched. The outcome of this battle would likely depend entirely on the specific circumstances and environment.
Superman vs Saitama — Who Really Wins?
Overall Tier & Stats side-by-side.


Enjoyip Combat Stats
Enjoyip Power Comparison
Battle Summary
This matchup is evaluated using the Enjoyip Battle Score baseline across five core attributes.
Power tiers in this matchup: Superman (god) vs Saitama (god).
Winner: Draw
- Combat Intelligence: Superman (+1.0)
- Abilities / Hax: Superman (+0.40)
The baseline result assumes a neutral setup. A single large advantage (for example, an overwhelming Abilities / Hax gap) can outweigh smaller edges in other areas.
If you want scenario-based outcomes, use the Battle Simulator and compare with the methodology.
Attribute Breakdown
One table with total score, stats, and the reasoning behind each attribute edge.
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Battle Verdict
According to the Enjoyip Battle Score, Superman and Saitama are incredibly evenly matched. The outcome of this battle would likely depend entirely on the specific circumstances and environment.
Scenario Analysis
Optional variants to make assumptions explicit.
Why This Battle Is So Controversial
The clash of concepts behind Superman and Saitama
Superman represents the absolute pinnacle of their universe, with scaling that often defies conventional limits.
Saitama possesses abilities and feats that completely disrupt standard power scaling logic.
Different universes = different power logic and fundamental physical laws.
FAQ
High-intent questions for search and fast answers.
Who is stronger, Superman or Saitama?
Can Superman beat Saitama with full power?
Is Superman truly unbeatable?
Superman Battles
14 battlesWant scenario-based battle results?
This page summarizes the matchup using the Character Battle Base Score. For deeper results that change with setup—information, prep time, environment, first strike, and weapon assumptions—open the Battle Simulator.