Story, World & Core Themes
Explore the narrative, setting, and ideas that shape Persona.
Story
High-level synopsis and narrative focus.
A popular JRPG series that combines high school life simulation with supernatural dungeon crawling, where players summon mythological beings called Personas to battle shadows and explore psychological themes.
World
Setting, cultures, and distinctive elements.
is a blend of modern Japanese high school life and surreal, psychological alternate dimensions.
•The Metaverse/Dark Hour/TV World: Each game features a hidden reality born from humanity's collective unconscious. Whether it's the Dark Hour (P3), the Midnight Channel (P4), or the Metaverse (P5), these realms are populated by Shadows—monsters born from suppressed human emotions.
•Personas: A "Persona" is a manifestation of a user's personality and rebellion against the hardships of life. It is the "mask" one wears to face the world, summoned to fight Shadows.
•The Velvet Room: A mysterious blue room that exists between dream and reality, mind and matter. Governed by Igor, it serves as a base for the protagonist to fuse and strengthen their Personas.
•Social Links/Confidants: The power of a Persona user is directly tied to the bonds they forge with others. Strengthening relationships in the real world grants power in the supernatural one.
Themes
Core ideas and recurring motifs.
Self-discovery and identity, Power of friendship and bonds, Confronting inner demons, Growing up and responsibility
