
Sword Art Online
Sword Art Online is a Japanese light novel series written by Reki Kawahara and illustrated by abec. Set in the near future, it follows players trapped in a virtual reality MMORPG where death in the game means death in real life. The series explores themes of virtual reality, love, friendship, and the relationship between technology and humanity.
Category
Anime/Manga
Release Year
2009
Origin
Japan
Tags
virtual realityMMORPGromanceactionsci-figaminglight novel
Detailed Overview Information
Basic Information
Full Name
Sword Art Online
Aliases
Not specified
Type
anime
Release Year
2009
Status
Ongoing
Origin
Japan
Region
Not specified
Creation Information
Creator
Not specified
Publisher
ASCII Media Works (light novel), Aniplex (anime)
Original Work
anime
Genre
virtual reality, MMORPG, romance, action, sci-fi, gaming, light novel
Content Information
Synopsis
Sword Art Online is a Japanese light novel series written by Reki Kawahara and illustrated by abec. Set in the near future, it follows players trapped in a virtual reality MMORPG where death in the game means death in real life. The series explores themes of virtual reality, love, friendship, and the relationship between technology and humanity.
Main Characters
Not specified
Setting
Not specified
Themes
virtual reality, MMORPG, romance, action, sci-fi, gaming, light novel
Target Audience
Not specified
Media Forms
Original Medium
Light Novel
Adaptations
Anime series, Manga, Video games, Mobile games, Films
Merchandise
Figures, Clothing, Gaming accessories, Collectibles, Art books
Cross Media
VR experiences, Theme park attractions, Concerts, Exhibitions
Commercial Information
Light Novel Sales
Over 30 million copies sold worldwide
Anime Revenue
Hundreds of millions in revenue from anime and merchandise
Game Revenue
Multiple successful video game adaptations
Critical Reception
Mixed to positive, praised for concept but criticized for execution
Audience Reception
Very popular among anime and gaming communities
Awards
Dengeki Novel Prize, Various anime awards
Fan Culture
Fanbase Size
Millions worldwide
Demographics
Primarily teens and young adults, gamers, anime fans
Community Platforms
Reddit, Discord, Twitter, Anime forums, Gaming communities
Fan Creations
Fan art, Fan fiction, Cosplay, AMVs, Game mods, VR recreations
Competitions
Cosplay contests, Fan art competitions, Gaming tournaments
Fandom Characteristics
Passionate about VR, Gaming-oriented, Romantic, Tech-savvy
Historical Development
Creation Background
Created by Reki Kawahara based on his online gaming experiences
Major Milestones
2002: Original web novel published online, 2009: Light novel series begins, 2012: Anime adaptation premieres, 2017: Ordinal Scale movie released, 2018: Alicization arc begins, 2020: War of Underworld concludes
Cultural Impact
Popularized VR and MMORPG themes in anime, influenced gaming culture
Legacy
One of the most recognizable anime series about virtual reality and gaming
Related Links
sao-alicization.net
www.enjoyip.com