
Sekiro: Shadows Die Twice
Sekiro: Shadows Die Twice is an action-adventure game developed by FromSoftware and published by Activision. Set in a reimagined late 1500s Sengoku period Japan, the game follows a shinobi known as Wolf as he attempts to take revenge on a samurai clan who attacked him and kidnapped his lord.
Category
Game
Release Year
2019
Origin
Japan
Tags
actionadventuresouls-likeninjasamuraifeudal japanchallengingstealth
Detailed Overview Information
Basic Information
Full Name
Sekiro: Shadows Die Twice
Aliases
Not specified
Type
game
Release Year
2019
Status
Completed
Origin
Japan
Region
Not specified
Creation Information
Creator
Not specified
Publisher
Activision
Original Work
game
Genre
action, adventure, souls-like, ninja, samurai, feudal japan, challenging, stealth
Content Information
Synopsis
Sekiro: Shadows Die Twice is an action-adventure game developed by FromSoftware and published by Activision. Set in a reimagined late 1500s Sengoku period Japan, the game follows a shinobi known as Wolf as he attempts to take revenge on a samurai clan who attacked him and kidnapped his lord.
Main Characters
Not specified
Setting
Not specified
Themes
action, adventure, souls-like, ninja, samurai, feudal japan, challenging, stealth
Target Audience
Not specified
Media Forms
Original Medium
Video Game
Adaptations
Not specified
Merchandise
Figures, Art books, Soundtracks, Clothing, Collectibles
Cross Media
Strategy guides, Making-of documentaries
Commercial Information
Total Sales
Over 5 million copies
Box Office Revenue
N/A
Budget
Undisclosed
Marketing Budget
Undisclosed
Profitability
Highly profitable
Awards
Game of the Year 2019, Best Action Game, Best Art Direction
Critical Reception
Universal acclaim (90+ Metacritic)
Audience Reception
Very positive
Fan Culture
Fanbase Size
Large
Demographics
Primarily adult gamers
Community Platforms
Reddit, Discord, Steam, YouTube, Twitch
Fan Creations
Speedruns, Challenge runs, Fan art, Guides, Mods
Conventions
Gaming conventions, FromSoftware events
Fandom Characteristics
Dedicated, Skilled, Supportive community
Historical Development
Creation Background
FromSoftware wanted to create a more focused, single-player experience after Dark Souls
Major Milestones
2015: Development begins, 2017: First teaser at The Game Awards, 2018: Gameplay reveal at E3, 2019: Release and critical acclaim, 2019: Game of the Year awards
Cultural Impact
Redefined action games with posture system and vertical gameplay
Legacy
Influenced numerous action games and established new combat mechanics
Related Links
www.sekirothegame.com
www.enjoyip.com