Sekiro: Shadows Die Twice

Sekiro: Shadows Die Twice

Sekiro: Shadows Die Twice is an action-adventure game developed by FromSoftware and published by Activision. Set in a reimagined late 1500s Sengoku period Japan, the game follows a shinobi known as Wolf as he attempts to take revenge on a samurai clan who attacked him and kidnapped his lord.

Category
Game
Release Year
2019
Origin
Japan
Tags
action
adventure
souls-like
ninja
samurai
feudal japan
challenging
stealth

Detailed Overview Information

Basic Information

Full Name
Sekiro: Shadows Die Twice
Aliases
Not specified
Type
game
Release Year
2019
Status
Completed
Origin
Japan
Region
Not specified

Creation Information

Creator
Not specified
Publisher
Activision
Original Work
game
Genre
action, adventure, souls-like, ninja, samurai, feudal japan, challenging, stealth

Content Information

Synopsis
Sekiro: Shadows Die Twice is an action-adventure game developed by FromSoftware and published by Activision. Set in a reimagined late 1500s Sengoku period Japan, the game follows a shinobi known as Wolf as he attempts to take revenge on a samurai clan who attacked him and kidnapped his lord.
Main Characters
Not specified
Setting
Not specified
Themes
action, adventure, souls-like, ninja, samurai, feudal japan, challenging, stealth
Target Audience
Not specified

Media Forms

Original Medium
Video Game
Adaptations
Not specified
Merchandise
Figures, Art books, Soundtracks, Clothing, Collectibles
Cross Media
Strategy guides, Making-of documentaries

Commercial Information

Total Sales
Over 5 million copies
Box Office Revenue
N/A
Budget
Undisclosed
Marketing Budget
Undisclosed
Profitability
Highly profitable
Awards
Game of the Year 2019, Best Action Game, Best Art Direction
Critical Reception
Universal acclaim (90+ Metacritic)
Audience Reception
Very positive

Fan Culture

Fanbase Size
Large
Demographics
Primarily adult gamers
Community Platforms
Reddit, Discord, Steam, YouTube, Twitch
Fan Creations
Speedruns, Challenge runs, Fan art, Guides, Mods
Conventions
Gaming conventions, FromSoftware events
Fandom Characteristics
Dedicated, Skilled, Supportive community

Historical Development

Creation Background
FromSoftware wanted to create a more focused, single-player experience after Dark Souls
Major Milestones
2015: Development begins, 2017: First teaser at The Game Awards, 2018: Gameplay reveal at E3, 2019: Release and critical acclaim, 2019: Game of the Year awards
Cultural Impact
Redefined action games with posture system and vertical gameplay
Legacy
Influenced numerous action games and established new combat mechanics

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