
Bayonetta
A stylish action game series featuring the titular Umbra Witch who battles angels and demons with her magical hair and time-slowing abilities.
Category
Game
Release Year
2009
Origin
Japan
Tags
ActionPlatinumGamesWitchStylish CombatSEGA
Detailed Overview Information
Basic Information
Full Name
Bayonetta
Aliases
Not specified
Type
Video Games
Release Year
2009
Status
Ongoing
Origin
Japan
Region
Not specified
Creation Information
Creator
Hideki Kamiya
Publisher
Not specified
Original Work
Video Games
Genre
Action, PlatinumGames, Witch, Stylish Combat, SEGA
Content Information
Synopsis
A stylish action game series featuring the titular Umbra Witch who battles angels and demons with her magical hair and time-slowing abilities.
Main Characters
Not specified
Setting
Not specified
Themes
Action, PlatinumGames, Witch, Stylish Combat, SEGA
Target Audience
Not specified
Characters
Bayonetta
ProtagonistFemale500+ (appears mid-20s)
The last surviving Umbra Witch with incredible magical powers and a mysterious past.
Abilities: Witch Time, Hair Magic, Weapon Mastery...
Quotes:
"Don't fuck with a witch!"
"I'm not one for idle chit-chat."
"Time to finish this dance."
character
Jeanne
DeuteragonistFemale500+ (appears mid-20s)
Fellow Umbra Witch and Bayonetta's former friend, now rival turned ally.
Abilities: Witch Time, Light Magic, Combat Expertise...
Quotes:
"I won't let you have your way!"
"You haven't changed a bit."
"This is our destiny."
character
Media Forms
Unknown
Not specified
Unknown
Not specified
Unknown
Not specified
Unknown
Not specified
Commercial Information
Budget
$10-20 million per game
Box Office
N/A (Video Game)
Revenue
$50+ million franchise sales
Merchandise
Figures, art books, soundtrack albums, and collectibles
Fan Culture
Fandom
Dedicated action game enthusiasts and character fans
Community
Combo videos, speedrunning, fan art, cosplay
Impact
Influenced stylish action game design and character aesthetics
Awards
Multiple gaming awards for design and innovation
Historical Development
Development
Created by Hideki Kamiya after leaving Capcom, inspired by his work on Devil May Cry
Inspiration
Influenced by fashion, witchcraft mythology, and classic action films
Evolution
Evolved from single game to trilogy with increasing complexity
Legacy
Established PlatinumGames as premier action game developer
Related Links
www.enjoyip.com